FAQ
Frequently Asked Questions
Last updated
Was this helpful?
Frequently Asked Questions
Last updated
Was this helpful?
Yes, you just need to purchase premium in 1 of your Android devices.
After purchasing premium, just connect the device to the server. This will unlock the multi-connection feature until the server is restarted.
The feature will stay unlocked even if the device with premium is no longer connected. But it will be locked again if you stop the server application.
Please follow .
Some phone manufacturers try to increase battery life as much as possible. But it's sometimes to the detriment of long-running apps such as AudioRelay.
Please try the suggestions from .
To reduce latency, AudioRelay sends the audio data on your device's "fast path". But on some devices, this results in a quality loss. (Confirmed on Xiaomi phones)
To fix this, try the AudioTrack output in the Android app settings. Note that this could increase the audio latency.
Inside the Android app, go to settings
Audio output
Select AudioTrack
Uncheck low latency
Otherwise, check that Windows is emitting the sound to a format of at least 48kHz
Type sound settings in the Windows search bar
Device properties
Click on Additional properties at the bottom
Advanced
Change the default format
The audio's volume received by AudioRelay can sometimes be tied to the volume of your PC.
Try to increase the volume in Windows before muting your PC.
If you don't notice any latency when using YouTube, it's because videos apps can compensate for the lag by synchronizing both the image and the audio. You can still notice the audio delay by pausing and resuming a video.
If you don't need Bluetooth, deactivate it. It can cause interferences
Try to be closer to your router
Connect your PC via Ethernet instead of Wi-Fi
If available, try to switch between 2GHz and 5GHz Wi-Fi networks, pick whichever works best (5GHz will probably be vastly superior!)
Simply disabling and re-enabling the Wi-Fi can help
The mean latency in the app is around 0 ms, the latency graph is flat and there's 0% of packet loss, but you notice some latency.
Try this if the Buffer value is near or above 100 ms
Make sure that you've selected OpenSL ES in the Audio output settings
Make sure that you've selected the Low buffer setting in the Buffer amount settings.
If that's already the case, select the Custom setting [PREMIUM REQUIRED]
Set the Maximum buffer to something between 30 and 50 ms. 10 ms will probably too low to be sustainable.
Here are a few things to test
Make sure both the devices are connected, and on the same network
Make sure you're not on a guest network
If using a VPN app, make sure its settings allow LAN traffic
Enable options such as "Allow LAN traffic"
Disable options such as "Make invisible on LAN"
If both the PC and the phone are on Wi-Fi, you could check if both of them are on the same frequency (2GHz vs 5GHz)
Try to temporarily disable your firewall
If this works, you'll need to add an exception for AudioRelay in your firewall's settings
Modifying your Wi-Fi connection could help (absolutely try this if you have connection issues in other apps too)
On your phone, open your Wi-Fi settings
Find how to modify your saved Wi-Fi network (try a long-press on it)
Click advanced options
Change the IP settings from DHCP to Static
(After testing, you can revert back to DHCP to go back to normal)
Choose an IP address (e.g: 192.168.1.100)
Set the DNS value to 8.8.8.8
Save
Your router could be preventing devices from communicating between them. You could search for one of these terms in your router settings and deactivate the option if not needed:
AP (access point) isolation
Client Isolation
Guest Mode
Port isolation
If you're on Windows
If you unchecked the Add firewall rules during installation, reinstall the app and make sure this option is checked
If you can ping successfully, and you've checked the suggestions above
Check that the port 59100 isn't used by another application. To find out, run the command netstat -ano | findstr "59100"
By default, AudioRelay will stop streaming if another app requests to play audio. Respecting what's called Audio focus in Android.
You can disable this behavior
Inside the Android app, go to settings
Click on Exclusive audio
Select one of the Deactivated option
Try these solutions:
Make sure your graphics card driver is up to date
If the issue is still present, please do this:
Open a command prompt
Run cd "c:\Program Files (x86)\AudioRelay"
Run .\runtime\bin\java.exe -cp "app/audiorelay.jar" com.azefsw.audioconnect.desktop.app.MainKt > %USERPROFILE%/desktop/output.log 2>&1
It means that AudioRelay can't use the audio format used by your audio device.
Disable any audio or sound apps on your PC
Examples:
Nahimic
Sonic Studio
Try different formats and disable sound enhancements
Type sound settings in Windows search
Click on the Sound Control Panel (below or on the right)
Right-click on your playback device, click on properties
Disable all enhancements
Try a different format
Right-click on your playback device, click on configure speakers and try different settings
AudioRelay's CPU usage should be quite low. However, it can increase if your playback device is outputting to more than 2 channels. If you only need stereo, try this:
Type sound settings in Windows search
Click on the Sound Control Panel (below or on the right)
Right-click on your playback device
Click on Properties
Click on Configure speakers
Select stereo
Be sure to have the latest server and app versions
On Windows: Restart the server, it will show a message if an update is available
You connected your Android device, but the server says that it doesn't detect any sound.
In the Desktop app, disable the EventSync option.
The server only sends your audio data on your network, to your connected devices. It's not sent anywhere else.
Unfortunately, audio played over Bluetooth is inherently going to have latency. You can observe the delay of your headset by playing with a soundboard app, or .
Connect your PC and your phone via
Try to change the channel of your Wi-Fi network ()
You can confirm that both devices can communicate with each other by sending pings ()
If you have Hyper-V enabled, check if 59100 is reserved by the system.
Follow to switch to software rendering
It’ll create an output.log
file on your Desktop which could show any error not brought up by the app.
Send the file at support@audiorelay.net or .
If nothing worked, please create a mentioning any error message.
On Android:
Otherwise, please create a mentioning any error message.
Please follow .
You can reach us at support@audiorelay.net or .